In the frantic, fast-paced world of Quake Champions, the right weapon can mean the difference between dominance and defeat. With lightning-fast movement, vertical combat, and a skill ceiling that challenges even the best FPS players, Quake Champions isn’t your average shooter—it’s an arena where knowledge, precision, and reflexes reign supreme.
But among the dozen or so available weapons, one question remains for both new and veteran players alike: What is the best weapon in Quake Champions?
Let’s break it down, analyze each major weapon, and determine which tool of destruction truly deserves the crown.
Understanding the Weapon Meta in Quake Champions
Before we dive into the top contenders, it’s crucial to understand how Quake Champions weapon mechanics differ from many modern shooters.
Unlike games with loadouts or classes, Quake Champions uses a map-based weapon pickup system. This means:
- Players start with basic weapons (usually a machine gun or starting shotgun).
- Stronger weapons are located at fixed points on each map.
- Players must control the map, time spawns, and maintain awareness to keep their best weapons.
Additionally, all weapons in Quake Champions serve unique purposes—some excel at long-range poke damage, others are meant for brutal close-range encounters.

Weapon Categories in Quake Champions
Let’s look at the most important weapon categories:
- Hitscan Weapons
- Lightning Gun
- Machine Gun / Heavy Machine Gun
- Railgun
- Projectile Weapons
- Rocket Launcher
- Grenade Launcher
- Tri-Bolt
- Shotgun / Super Shotgun
- Hybrid Weapons
- Nailgun / Super Nailgun
- Plasma Gun
- Chaingun
Each has distinct advantages depending on the situation. However, a few rise to the top consistently across maps and playstyles.
Top 5 Weapons in Quake Champions
Here are the most powerful and versatile weapons in the current meta, ranked with pros and cons:

1. Rocket Launcher – The King of Versatility
Pros:
- Huge splash damage
- Excellent for area denial and zoning
- Crucial for movement (rocket jumps)
- Dominant in close to mid-range
Cons:
- Projectile travel time requires prediction
- Can cause self-damage
- Not ideal for long-range duels
The Rocket Launcher is the beating heart of the Quake franchise and remains the most iconic weapon in Quake Champions. Skilled players can use it not just to deal damage but to manipulate movement, control choke points, and create pressure that forces opponents into traps.
The ability to string together direct hits (rockets that hit the target exactly) makes the Rocket Launcher absolutely lethal in the hands of a veteran. Mastering rocket aim and prediction is essential to dominating the arena.
2. Railgun – The Sniper’s Weapon of Choice
Pros:
- Instant-hit (hitscan)
- Extremely high burst damage
- Perfect for punishing from range
- Great for finishing off enemies
Cons:
- Long cooldown between shots
- Missed shots can be punishing
- Not ideal in close combat
The Railgun is the weapon of precision. It rewards pixel-perfect aim with massive 90-damage bursts. In the hands of a sharpshooter, the Railgun turns every long hallway and open area into a deadly sniping zone.
Players who excel at tracking and flicking will find this weapon devastating in duels, especially when enemies try to retreat or peak around corners. Timing your Rail shots can interrupt enemy pushes, secure frags, or finish off wounded opponents who think they’re safe.

3. Lightning Gun – The Shredding Beam
Pros:
- Continuous hitscan beam
- High DPS (damage per second)
- Excellent for tracking enemies mid-air
- Perfect for medium range
Cons:
- Requires excellent tracking aim
- Overheats under constant fire
- Weak at long or very close range
The Lightning Gun has been a competitive favorite for years. It’s especially powerful for mid-range fights where tracking aim matters most. With continuous beam damage, you can melt enemies who are airborne, strafing, or trying to retreat.
When combined with movement prediction, the Lightning Gun becomes a deadly tool that’s almost unavoidable in the right hands. Many pros argue it’s the most consistent damage dealer in the game.
4. Super Nailgun – Underrated but Deadly
Pros:
- High projectile speed
- Good DPS when used properly
- Strong zoning potential
- Ammo-efficient
Cons:
- Projectiles can be dodged
- Requires pre-fire and prediction
- Less effective in high-mobility fights
While often overlooked by casual players, the Super Nailgun can output insane amounts of damage. Especially effective in corridors or predictable enemy paths, this weapon is fantastic for laying traps or ambushing unaware foes.
It’s also a strong counter to slower champions like Scalebearer or Clutch, who are easier to hit with projectiles. With practice, the Super Nailgun becomes a chaotic and punishing mid-range weapon.
5. Shotgun / Super Shotgun – The Close-Combat Clutch
Pros:
- One-shot potential in close range
- Reliable secondary
- Instant burst
Cons:
- Useless beyond short range
- Requires close engagement
- Not enough DPS for duels
The Super Shotgun is situational, but in the right context, it’s a lifesaver. If you can surprise your opponent around a corner, this weapon can instantly delete them with a well-placed blast.
Smart players use the Super Shotgun to punish aggression, hold tight corners, or defend power-ups. While it won’t win sustained fights, it excels in ambushes and finishing enemies after you’ve damaged them with rockets or nails.
Champion Abilities + Weapon Synergy
One of Quake Champions’ unique aspects is that each champion has an active ability. The best players choose weapons that synergize with their champion’s playstyle.
For example:
- Anarki (high mobility) + Lightning Gun = deadly tracking
- Ranger (Orb teleport) + Rocket Launcher = ambush combos
- Visor (wallhack passive) + Railgun = sniping machine
- Galena (healing totems) + Shotgun = brawler playstyle
Understanding how your champion interacts with certain weapons adds strategic depth to weapon choices—not just raw stats.
Weapon Tier List – Ranked by Utility and Power
Tier | Weapons | Comments |
---|---|---|
S | Rocket Launcher, Lightning Gun, Railgun | Core weapons used in 90% of engagements |
A | Super Shotgun, Super Nailgun | Situationally powerful when mastered |
B | Tri-Bolt, Plasma Gun, Heavy Machine Gun | Useful in niche scenarios or for cleanup |
C | Grenade Launcher, Machine Gun | Early game only or support role |
Weapon Combos – The True Secret to Winning
In Quake Champions, no single weapon dominates all scenarios. The best players master weapon cycling—switching between weapons depending on the fight.
Common Combos:
- Rocket → Railgun – Hit a rocket, finish with a rail.
- Lightning Gun → Super Shotgun – Beam down health, blast the kill.
- Super Nailgun → Rocket Launcher – Zone with nails, explode at close range.
Cycling weapons efficiently can out-DPS your opponent, win trades, and allow for creative kills.
Tips for Mastering the Best Weapons
- Rocket Launcher: Aim for the feet or walls near enemies to maximize splash damage. Practice “air rockets” in custom matches.
- Railgun: Work on flick shots and positioning. Don’t over-commit to shots you’re unsure about.
- Lightning Gun: Adjust sensitivity for better tracking. Practice against fast-moving bots.
- Super Nailgun: Predict movement. Lead your shots by about 1/2 second depending on range.
- Shotgun: Pair with fast-moving champions for close-range duels and surprise attacks.
Conclusion: What Is the Best Weapon in Quake Champions?
While opinions vary, the Rocket Launcher stands as the most balanced, versatile, and consistently effective weapon in Quake Champions. It’s the only weapon that excels in:
- Combat
- Movement
- Area control
- Surprise kills
However, a true Quake master doesn’t rely on just one weapon. Instead, they rotate between Rocket, Rail, and Lightning—known as the “holy trinity” of Quake combat.
To reach your potential in Quake Champions, practice your aim, learn weapon spawns, and study the maps. The more you understand weapon dynamics, the better your game sense and combat effectiveness will become.